Minecraft Boat Race Port Part 3

Good Morning from my Robotics lab! This is Shadow_8472, and today, I am bringing you another short chapter in the history of my port project. Let’s get started.

Work is still slow. I have a fairly solid idea of what the structure of the final product is supposed to be, but it’s coming along. Jam and I weren’t exactly able to work on it constantly, but he did help me with a few ideas and get the teleport command for entering the level.

I really hope I can do a demo for next week encompassing the original experience for the boat race. In the meantime, I can finish fine tuning what I have and showing my progress off and comparing it to the last time I showed it off to someone. Early on, I showed it off to my self, playing the levels just for old memories’ sake. That was just the levels loaded into a field after aligning them correctly. Later, I had a friend over where I loaded each level half in manually. After that, I demonstrated how I only needed to load one half, and it would load the other automatically. Another step toward completion let me show someone else how I had the structure blocks correctly placed to load the five available levels. This week, I provided my mother with an experience one step closer to completion when I played interface between the pressure plate and loading the level; the level now teleports its players to its own starting point.

Right now, I can think of two remaining challenges: I need to do the interface between pressure plate and level loading, and I still need to do the level end functions. Other than that, I still haven’t even looked at the original celebration commands.

Final Question: The teleport command came to me after goofing off all day. Have you ever gotten a critical idea in a similar fashion?

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